Future Personal Entertainment System#

A short future-facing ideation brief used in a think-aloud fNIRS study of new idea generation during engineering design.

See Text Problem Catalog for the text family index.

Quick Facts#

Field

Value

Problem ID

ideation_personal_entertainment_system

Problem Family

text

Implementation

TextProblem

Capabilities

citation-backed, prompt-packet, statement-markdown

Study Suitability

human-subjects-ready, ideation-friendly

Tags

text, human-subjects, ideation, consumer, electronics, entertainment

Taxonomy#

Formulation

textual_prompt

Is Dynamic

no

Orientation

consumer-product

Objective Mode

qualitative

Constraint Nature

open

Tags

text, human-subjects, ideation, consumer, electronics, entertainment

Deliverable Type

concepts

Timebox Hint (Minutes)

20

Participants

individual

Evaluation Mode

idea_generation

Statement#

Design a future personal entertainment system.

Prompt Profile#

Field

Value

Deliverable Type

concepts

Timebox Hint (Minutes)

20

Participants

individual

Evaluation Mode

idea_generation

Sources#

Key

Summary

walker_shealy_gero_2023

Walker, Shealy, and Gero (2023). Neurocognition of New Ideas During Engineering Design. ASME IDETC/CIE 2023, DETC2023-117127.

Raw Citation Records#

Walker, Emma, Tripp Shealy, and John Gero (2023). Neurocognition of New Ideas During Engineering Design. ASME IDETC/CIE 2023, DETC2023-117127.